DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (2024)

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (1)

Welcome to my mod project!

This mod was born with the purpose of fixing the iron sights of all weapons!
How? My goal is to adjust the height of the front sights, align them correctly with the rear sight, and add the latter to all weapons that are missing one.

Over time I have gradually improved other aspects and added new components where I could.

Here I completely overhauled the concept of aiming with the scope, using the real scope on the weapon rather than a small reticle drawn on a black background.

This game has caught my attention since the very earliest alphas (I'm one of the players who played Alpha 1 back in 2013)

and I fell in love with this game from the early days.
But there are some things, like weapon mechanics, that have always left me wanting.
That's why, starting a few months ago, I finally learned how to edit and create a mod for this game.

This is the first in a series of Mods that will cover the majority of current weapons.

You can find the A20 Version of my Mod inside the "OLD VERSIONS [A20]" folder.

I'm currently updating the Mod to the new version for Alpha 21.


Weapons currently treated:

  • [A21] Pistol
  • [A21] Ak 47
  • [A20] Hunting Rifle
  • [A20] SMG
  • [A20] Lever Action Rifle
  • [A20] Magnum
  • Over time I will cover other weapons, such as the Tactical Action Rifle,Iron Crossbow and so on

➡️Stay Tuned for more additions!✔️

P.S. I recommend using this mod alongside Ragnar's Mod FovChangerand set it to 60.

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (2)

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (3)

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (4)

➡️Here is the link of the LATEST VERSIONof the Mod.😊

SO, HERE'S WHAT'S IN THIS MOD

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (5)

While developing this Mod is a really exciting hobby for me, this process also takes a lot of time and considerable effort.
And often between work and study I confess that sometimes it is not easy to find free time to devote myself to this.

Generally I never ask for donations and the like, but if by any chance you like what I'm trying to build,

Please consider maybe buying me a nice coffee! (Yes, I'm a caffeine addict 👀)


You shouldn't in any chance to feel obligated to do so, but if you do decide to do it I want you to know that is comes greatly appreciated.
Donation or not,
I would like to thank all the people from the heart❤️ to all that download and use the DLX - Weapons Fix Mod!

I am very grateful for you following me and the development of this mod! I hope you enjoy it!
My intentions are to keep developing and supporting my mod indefinitely!

Because I love this game and I want to try to improve it as much as possible!

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (6)

UPDATE: TIME FOR THE AK 47 TO SHINE WITH THE NEW VERSION 1.1.96

UPDATE: TIME FOR THE HUNTING RIFLE TO SHINE WITH THE NEW VERSION 1.2.94

UPDATE: TIME FOR THE SMG TO SHINE WITH THE NEW VERSION 1.3.36

UPDATE: TIME FOR THE LEVER ACTION RIFLE TO SHINE WITH THE NEW VERSION 1.5.57

[ Video Coming Soon. . . ]

UPDATE: THE SCOPE UPDATE & TUTORIAL ON HOW TO CUSTOMIZE YOUR SCOPE

[ Video Coming Soon. . . ]

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (7)

➡️SIGHT

  • The rear sight is shortened to the right height.
  • The Scope, Reflex, and the Iron sight are perfectly aligned.
  • Replaced the Iron Sight with a New One when the original does not fit the aesthetics of the gun.
  • Added a Front/Rear Sight when the gun misses this kind of element.
  • Rounded and Improved the back side of the gun so that this part does not lose quality when aiming.
  • CameraOffset Z, which is basically the zoom on the weapon when aiming, is correctly set.

➡️SCOPE OVERHAUL

  • Completely overhauled the Scope concept, removingthe old zoom method accompanied by a reticle in a completely black background.
  • You can now use the Scope directly from the Scope Model (In a COD-BF style).
  • Added an external slide that reflects the external environment in a dynamic way.
  • The inner slide contains a Customizable Reticlein terms of Shape and Color, all set in a dusty Customizable\Clear Tint.
  • Improved Textures, so that you can zoom in on the Scope model without losing texture quality.
  • Improved Mesh,so that you can zoom in on a well rounded Scope model.
  • The Zoom is correct: by aiming the objects will be magnified exactly twice for the 2X, four times for the 4X and eight times for the 8X Scope.
  • Added Scratches on the right side of the Scope to help distinguish the 2X and 4X scopes.
  • Added a Blur Background for the 4X and 8X Scope.
  • Added a new Zoom-when-crouch feature, so when you crouch the Scope zooms, reaching the full 2x, 4x or 8x.

➡️SCOPE CUSTOMIZATION

  • You can now Customize the TINT of the Scope, the RETICLE COLOR and also the RETICLE SHAPE, by editing the XML file "item_modifiers.xml".
  • You can now Customize the 2x, the 4x and the 8x Scope Separately, regarding the Scope Tint and the Scope Reticle.
  • There are now a total of 9 differentRETICLE SHAPES.
  • So there are 4 Properties of the Scope you can modify
    • The SCOPE TINT
      • It's based on two other Properties
      • Scope BASE COLOR
        • It's the base color of the Scope Glass.
        • There is also a Clear-No Tint version.
        • There are 10 Colors.
      • Scope LIGHTING
        • There is a light that illuminates the Scope Glass.
        • There are 9 Colors.
      • That means there is a total of 90 possible SCOPE TINTS
    • The SCOPE RETICLE
      • It's based on two other Properties
      • Scope RETICLE COLOR
        • There are 10 Colors.
      • Scope RETICLE SHAPE
        • I designed a total of 9 Reticle Shapes.
      • That means there is a total of 90 possible SCOPE RETICLES
  • In total there are 8100 Possible Combinations for the Scope!


➡️SCOPE CUSTOMIZATION - TUTORIAL ON HOW TU CUSTOMIZE YOUR SCOPE

  • Up above there is also a Video Tutorial about this.
  • You can also open the Image in Full Resolution (4K) by clicking THIS LINK
  • It shows all the RETICLE SHAPES you can use together with the COLORS you can use in the RETICLE COLOR and the SCOPE TINT.

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (8)

▶️Open the file "DLX-Weapons_Fix\Config\item_modifiers.xml"

  • I wrote the instructions in this file, just search for the phrase "HOW TO CUSTOMIZE"
  • You can follow the same instructions for the 8x Scope, the4X Scope and the 2X Scope too.
  • There are 3 Groups (for the 2x, 4x and 8x Scope) of 6 Lines of Code each.
  • You can setup them differently, separately.

▶️ Here is how to change the TINT of the Scope.

  • Search for the word "scopeLight_NOTINT" and "scopeDirt_NOTINT".
  • "NOTINT" means a CLEAR scope, without any tint on it.
  • You can replace the word "NOTINT" with any one from the List below (be sure to read the notes next to the colors!).
  • You can also put different colors in "scopeLight_XXX" and "scopeDirt_YYY" if you want to achieve an interesting effect.
  • For a slight tint I suggest to put "scopeLight_NOTINT" and "scopeDirt_[SCOPE COLOR]".
  • For a more intense tint I suggest to put both "scopeLight_[SCOPE COLOR]" and "scopeDirt_[SCOPE COLOR]"

▶️ Here is how to change the the RETICLE SHAPE and the RETICLE COLOR.

  • Search here for the word "Reticle_".
  • The structure of this word is:"Reticle_[ID of the RETICLE SHAPE]_[RETICLE COLOR]"
  • ▶️ For the RETICLE SHAPE
    • The number on "Reticle_[NUMBER]_[RETICLE COLOR]" means the ID of the RETICLE SHAPE.
    • You can replace the [NUMBER] with any one from the list below (look for the Picture here above too).
  • ▶️ For the RETICLE COLOR
    • The word on "Reticle_[NUMBER]_[RETICLE COLOR]" means the RETICLE COLOR.
    • You can replace the [RETICLE COLOR] with any one from the list below (be sure to read the notes next to the colors!).

▶️ LIST for the SCOPE TINT and RETICLE COLOR

  • NOTINT (ONLY for ScopeLight and ScopeDirt, NOT for Reticle)
  • BLACK (ONLY for Reticle, NOT for ScopeLight and ScopeDirt)
  • BLUE
  • GREEN
  • LIGHTBLUE
  • ORANGE
  • PINK
  • PURPLE
  • RED
  • YELLOW
  • WHITE (NOT for ScopeLight, use NOTINT instead for a clear tint scope)

▶️ LIST for the RETICLE SHAPE

  • On the Picutre above you can see all the scope shapes and their IDs.
  • 01 Triangle
  • 02 Simple Cross
  • 03 Cross and Circle
  • 04 Open Cross
  • 05 German Reticle
  • 06 Open Circle
  • 07 RangeFinding
  • 08 Three Marks
  • 09 Three Marks and Circle

➡️BULLET SHELL AND MUZZLE SMOKE, MUZZLE FIRE AND MUZZLE LIGHT

  • Added a Bullet Shell of the right caliber that exits the weapon chamber, visible both when shooting from the hip and when aiming.
  • The Bullet Shell dynamically interacts with the external environment.
  • Added Muzzle Smoke coming out of the chamber after firing.
  • Added Muzzle Fire, consisting of 3 different particles, different in shape each time the weapon fires.
  • Added a Muzzle Light that illuminates the surroundings of the weapon.

➡️ANIMATIONS

  • Improved Weapon Fire and Weapon Reload Animations to make them smoother.
  • New weapon components have been animated, such as the Pistol Hammer or the Ak 47 Charging Handle.

➡️NEW MOD MODELS

  • Added new models for mods currently not visible on the weapon, such as the Magazine Extender, Muzzle Brake,Fore Grip etc...

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (9)

Here I show the Magazine Extender, Fore Grip, Bipod and Barrel Extender Mod.

OTHER DETAILS SPECIFIC TO THE MAGNUM

➡️MODEL AND TEXTURE MODIFICATION

  • Improved Magnum Texture on the back of the gun.
  • Improved Magnum Iron Sight Texture.

➡️ANIMATIONS

  • Animated the Extractor (the component that allows you to extract shells from the cylinder).

➡️NEW MOD MODELS

  • Added a model for the Barrel Extender.
  • Added a model for the Muzzle Brake.

OTHER DETAILS SPECIFIC TO THE LEVER ACTION RIFLE

➡️MODEL AND TEXTURE MODIFICATION

  • Improved the simmetry of the entire Weapon.
  • Added a brand new Front Sight.
  • Improved Lever Action Rifle Textures on the back of the gun.
  • Added a Loading Port that interacts with the inserting bullet.
  • Completely changed the Back side of the gun.
  • Added a Firing Pin.
  • Added an Ejection Port.
  • Added a Bolt on the back side of the gun
  • Changed the shape of the Hammer.

➡️ANIMATIONS

  • Animated the Bolt after each shot.
  • Added an extra Animation when reloading for each shot.
  • Animated the Loading Port when reloading.
  • Animated the Hammer after each shot.
  • Completely changed the Fire Animation after each shot.
  • Changed the Reload Animation by rotating the Rifle so you can see the bullet inserting inside the gun.

➡️REFLEX

  • Improved the Texture of the Reflex
  • Changed the Position of the Reflex


➡️NEW MOD MODELS

  • Addeda model for the Retracting Stock.
  • Addeda model for the Fore Grip.
  • Addeda model for the Muzzle Brake.
  • Addeda model for the Barrel Extender.
  • Addeda model for the Bipod.


OTHER DETAILS SPECIFIC TO THE SMG

➡️MODEL AND TEXTURE MODIFICATION

  • Improved SMG Texture on the back of the gun.
  • Improved SMG Iron Sight Texture .
  • AddedRoughness and Metallic Texture on the Iron Sight and on the back of the gun.
  • Rounded SMG Mesh on the back of the gun.
  • Totally Replaced theFront and the Rear Sight with a New One.

➡️ANIMATIONS

  • Addedand animated the Action, i.e. the part where the Bullet Shells exit.
  • Improved Mesh and Texture of the spent Bullet Shell.

➡️NEW MOD MODELS

  • Addeda model for theRetracting Stock (Before this you couldn't even use this mod on the SMG).
  • Addeda model for theFore Grip.
  • Addeda model for theMagazine Extender.
  • Addeda model for theDrum Magazine.
  • Addeda model for theMuzzle Brake.
  • Addeda model for theBarrel Extender.

OTHER DETAILS SPECIFIC TO THE HUNTING RIFLE

➡️MODEL AND TEXTURE MODIFICATION

  • Improved Hunting RifleTexture around the Iron Sight.
  • Totally Replaced theIron Sight with a New One.
  • Removedthe Rail on the top of the gun. Now it appears only when a scope/reflex is attached.

➡️ANIMATIONS

  • Added Recoil in Fire Animation.
  • Slightly changed the Reload Animation to be more powerful.

➡️REFLEX AND LASER

  • Updated the Reflex Mesh in order to be more open and clear.
  • Moved the Laser near the lateral Rail.

➡️NEW MOD MODELS

  • Addeda model for theRetracting Stock.
  • Addeda model for theFore Grip.
  • Addeda model for theBipod.
  • Addeda model for theMuzzle Brake.
  • Addeda model for theBarrel Extender.

OTHER DETAILS SPECIFIC TO THE AK 47

➡️MODEL AND TEXTURE MODIFICATION

  • RevisedAK 47 Model.
  • RevisedAk 47 Texture.
  • Addeda Roughness, Metallic and Ambient OcclusionTexture
  • Removedthe Rail on the top of the gun. Now it appears only when a scope/reflex is attached.
  • The Dust Cover is furtherrounded.

➡️CHARGING HANDLE

  • Animatedthe Charging Handle each time the weapon fires.

➡️NEW MOD MODELS

  • Addeda model for theMagazine Extender.
  • Addeda model for theDrum Magazine
  • Addeda model for theRetracting Stock.
  • Addeda model for theFore Grip.
  • Addeda model for theBipod.
  • Addeda model for theMuzzle Brake.
  • Addeda model for theBarrel Extender.

OTHER DETAILS SPECIFIC TO THE PISTOL

➡️SCOPE OVERHAUL

  • The Scope has beenmovedto the right position.
  • Now itfollowsthe Slide when the weapon fires and reloads.

➡️REFLEX

  • The Reflex has beenmovedto the right position.
  • It has been alsoresized.
  • Now itfollowsthe Slide when the weapon fires and reloads.
  • The textures have beenadjustedand aligned with the pistol's sight.
  • The Reflex dot is now abrightspot.
  • The Reflex glass isredesignedto be a dusty and reddish glass.

➡️HAMMER AND FIRING PIN

  • The hammer isloweredto the loading position.
  • It is alsoanimatedduring PistolFire and PistolReload animations
  • Furthermore, the Mesh and the Texture of the Slide have been modified, adding thefiring pin.

➡️LASER AND SILENCER

  • The Laser is now a real laser, aiming directly from the gun barrelandfollowingthe player's movements.
  • Reducedthe size of the Silencer so you can use it when aiming from the iron sight.

➡️NEW MOD MODELS

  • Addeda model for theMuzzle Brake Mod.
  • Addeda model for theExtender Barrel Mod.

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (10)

hehe brrretta ( ͡° ͜ʖ ͡°)

HOW TO INSTALL

  • Downloadthe Latest Version.
  • Unzip"DLX-Weapons_Fix.rar".
  • Drag-n-Dropthe Folder "DLX-Weapons_Fix" to Your 7 Days To Die "Mods" Folder, (. . . \7 Days To Die\Mods\).
  • For safety purpose,DisableEAC (this is not necessary, but you never know✌️)
  • Play da game.🔥

➡️Stay Tuned for more additions!✔️

TERMS OF USE

  • TheModAuthorandDeveloperof this Mod,DLX Weapons Fix, isDanyEr12LX.
  • TheMod Authorallows to useDLX Weapons Fixwith or without any kind of modifications. Remember that all these are restricted to private use only unless otherwise indicated with the written consent of theMod Author.
  • TheMod Authoris not responsible for any damage and/or corruption of game files (including save files), that may be inflicted during and after the installation ofDLX Weapons Fix.
  • The use, reuse, share, modification, copying, duplication and/or distribution ofDLX Weapons Fix,all the files includedDLX Weapons Fixand in the asset file, in any format and in any form, is prohibited outside of private use only unless otherwise indicated with the written consent of theMod Author.
  • After having a written consent in any form from theMod Authorto do one of the aforementioned actionsoutside of private use, you are obligated to give appropriate credit to theMod Authorandprovide a link to the original source ofDLX Weapons Fix.

Edited by DanyEr12LX(see edit history)

DLX Weapons Fix - [A21 || A20] - Aligned Sights, Aiming directly from the SCOPE and MORE! (2024)

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